![]() It comes alive with an eerie green glow, and moves silently off. One of your missile shots goes awry, hitting a dormant object. ![]() Being the hotshot pilot you are, you turn the tables on them. Before your first deal, you are attacked by roving pirates. With it and your few remaining credits, you decide to seek your fortune in the frontier Gemini Sector near the borders of human and Kilrathi space. You are an experienced space crewdog who has just inherited an obsolete Tarsus scout/merchant ship from your grandfather. It’s really cool when you scare someone off simply because you are so scary over the radio.The year is 2669. Much like Privateer you can communicate with other ships, you can choose the blue option to give up your cargo or to ask for a cease-fire while red options are for talking trash. There is a lot of variation in the enemies you find from place to place, and some neighborhoods are worse than others. The controls are straightforward, and combat is a lot of fun but as can be expected get a bit repetitive. I started out taking bounties and mercenary jobs, but when I got some real money, I switched to being a merchant, running cargo and trading. You can purchase a real 3D-printed model of your ship should your status as alpha nerd be in danger. You may also paint your ship, which is a lot more satisfying than it sounds. Heck, if you have some money to get a start, I made most of my money trading commodities. There are Merchant and Mercenary Guilds to join, bounties to hunt, and other odd jobs. While the story is decent, you spend a lot of time outside of it trying to upgrade your ship or buy a better one. My favorite touch was the radio stations you can listen to that include a bunch of country/blues-rock music and silly commercials. Basically you end up in the familiar Han Solo story mode, hauling, fighting or running. Chat up the bartender for information, play some pool or casino games, trade commodities, or check the want ads for your next gig. When not in space there are other things to do. Outlaw is cockpit-based, so expect dogfights, taunts over the radio and a sore backside. Her ship destroyed, and with very little cash, it is up to the player to help her rise back up and finish the job. Juno was on the wrong end of a fight with a criminal she went after. It is up to the players to not only advance the plot but live a life among the stars. This is a prequel, telling the story of Juno and how she makes a name for herself in the galaxy. In Outlaw, we step into the shoes of Juno Markev, who is the aunt of the main character in the first game. Rebel Galaxy: Outlaw takes place before the events of the first Rebel Galaxy. If finance and schedules are your things you can be a merchant, it’s up to you how to reach the ultimate goal by bringing down the bad guy. Whether you want to be a pirate (obligatory Yarrrrrrrr matey) or the most feared bounty hunter, (sadly there is little to no carbonite) the choice is yours. In Rebel Galaxy Outlaw, there is a story, but you can choose how it plays out to a degree. So let’s dive right in and see what this old gamer is on about. With this in mind apparently the developers listened to the criticism and really hit it out of the park. The original Rebel Galaxy is worth a look if you are into this sort of game, but I can honestly say your quality of life won’t suffer if you skip it. In recent years, it has resurfaced with Elite Dangerous and No Man’s Sky. The “privateer” genre has been around since at least Space Rogue. That’s the premise of what can almost be described as a love letter to if not a remake of Origins 1989 Space Rogue and 1993 Wing Commander Privateer. Down on her luck with a dead husband and no ship, she will have to kick and scratch her way back and get some bloody vengeance along the way. In this prequel to the original Rebel Galaxy, step into the shoes of Juno Markev as she chases down one of the most dangerous criminals in the galaxy.
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